Being able to hide pages in the new UX based on role, not just selective access, in a way similar to Contents for the classic UX would help control user access so that users don't see pages that aren't relevant to their needs.
I agree. Some way to customize page/app access by role/user is critical for our business. Otherwise, we will need to redesign a lot of our model architecture in order to drive security purely based on access to underlying modules, rather than simply showing/hiding pages from a user's settings.
@daian , @DavidEdwards I think is already delivered. You can restrict the pages based on the roles using "Page Options"-> "Restrict Access" from the design mode of a page.
However, you do not have a nice interface as "Content" like where you have a matrix between pages and roles to have a general view of this.
You need to do it page by page... Maybe this interface can be improved.
Thanks, @alexpavel! I agree. I think this was delivered at some point since the original post was made, and it fits the need for restricting access.
Thanks @alexpavel. That is very helpful. It would be very nice to hide full pages from the App view by user role (vs. having to click into it before finding out you do not have access). Does anyone know of a way to do this? Thanks, JZ
Hi,
Is there news on this issue? I have three home pages depending on the role
Regards
Description Currently, scroll bars in Anaplan UX grids and cards only appear when content exceeds the visible area and when you hover over a card and the scroll bars appear. While this behavior is standard, it can create usability challenges for end users, especially when: Users are unsure if additional data exists beyond…
In as much detail as possible, describe the problem or experience related to your idea. Please provide the context of what you were trying to do and include specific examples or workarounds: I have a small improvement request for assigning security rights to different security groups in AnaplanXL - it makes sense having…
I would like to pre setup input Booleans by default to true in the blueprint view //GP